West Hill Collegiate Institute - International Business

Established in 2012, by Daniel Shafransky and Raymond Ahmad

RISK: Group 1

Responses for Group 1:

Andrea
Shiyan
Neesa
Reshma
Zainab

*All responses should be posted in the comments*

12 Comments

  1. The game RISK really does mean risking it all sometimes. Our first game went well consisting of a few bumps in the road. it first started off on a clear path where all our group members were getting lucky rolling high numbers. A great strategy was to always be up to take on a battle as you can never be sure of the outcome as results can finalize in your favour. The main goal for each member as we took turns was to build up our number of troops in order to take over a continent as well as increase our number of territory cards. Eventually I had traded in my cards for bigger and more troops, increasing my chances of being able to battle stronger and have more men to battle my opponents continuously. Eventually I had ran into a road block as my teammate had then owned all of South America as this then became difficult for us all to invade her continent. The game continued to go well as things began to heat up.
    In conclusion the main strategies included shooting your shot, rolling high numbers and trying your best to collect as many territory cards for building up troops and eventually taking over entire continents.

  2. Day 1:
    Risk is a complex board game that involves both luck and skill. The goal is to take over the world. Players attempt to take over the world by eliminating all other players. Players are eliminated when they lose all of their troops on the game board. The rules seem to very simple but this game needs to be played more than once to really understand it. Wednesday was our first official day of playing risk in class. We stated by dealing the cards to see who owned what territories. We then decided who would go first and place their three troops. The first people placed their troops and choose who they wanted to battle. That person then got a risk card however we did not know that you could only get one risk card per round which made a huge impact on how we were playing the game. By giving out more than one risk card per turn others had a lot more cards than one person, allowing them to take over more territories at an unfair advantage. Now knowing all the actual rules our second game will be a lot more fair. We will be able to understand the game better and play how we were supposing to in the first place. One thing I noticed while playing risk is you should try and take over a specific territory so you can own the entire place instead of having them all spread around the world. With owning your own continent the player receives a bonus sum of troops equal to the number listed on the game board next to the name of that continent. I will be using this strategy when we play our second game of risk which will be on Friday.

  3. Day 2:
    We have just finished our second game of risk and it was a lot better than the first. Since we now know all the rules it made it easier for us to play the game. We all had our own continent that we wanted to take over, mine being Asia. The fight was real when someone would try and battle you for a territory that was in your continent. You would battle as many times as you could just to gain back your territory knowing you could earn bonus troops. A strategy I learned while playing this time around was to hold onto your risk card and wait until you have more than one set so when turning them in they are worth a lot more. You will then have more troops on the map and can attack more places. Something’s I notice were you wanted to attack troops that are closer to the borders so you can battle them for that specific territory which might be in your continent. The main goal of this is to isolate your continent so it is much easier to maintain and you won’t have to be constantly battling for it. This being said, Australia easy to conquer and maintain because of how isolated it is. Each time you play this game you develop new strategies and techniques; it’s all about where you plan to attack and which continent you want to take over.

  4. Risk is a very unique game because it involves a lot of strategy. You either have to option to move on from battling or you can keep going and risk it all. Our first trial was very confusing because none of us really grasped the concept. We all start by putting our players on the different countries. From then on we choose where we want to attack. This is a very educational game. Not only does it teach you to how to come up with strategy’s but it also teaches us that sometimes you have to be the stronger person and risk it all in order to over power. The main goal is for us to conqueror all the contents without losing our army. An important thing is to roll high numbers. But an offset is when you roll a 6 and the person you are versing rolls a 6 a swell you end up losing a player because there is now a tie. I really enjoy this game. It is very educational and fun. Also a great way to connect with people.

  5. RISK DAY 2
    The second game of risk was a lot more better because our group understood how to play properly. It was up to each of us to hold down the fort and protect our countries. At the beginning of the game i was rolling low numbers and i kept losing the battles. But midway into the game i made a come back. Regardless of which position you are in, you should never give up. I traded in my cards and gained bigger troops and that led me to be more successful. It is up to us as individuals to utilize our soldiers. The game was a lot more intense than the first because everyone took it more serious. It was just about winning it was about who had the best strategy and who was willing to risk it all in order to overpower. I defeated some of my class mates and took over a continent. Sometimes i found the game quite boring because all players do is place armies, move them, and roll dice. It is important for players to take advantage of their resources. That is what will lead you to success. In conclusion, risk is a very run game that involves much strategy and utilizing your resources.

  6. RISK DAY 2
    The second game of risk was a lot more better because our group understood how to play properly. It was up to each of us to hold down the fort and protect our countries. At the beginning of the game i was rolling low numbers and i kept losing the battles. But midway into the game i made a come back. Regardless of which position you are in, you should never give up. I traded in my cards and gained bigger troops and that led me to be more successful. It is up to us as individuals to utilize our soldiers. The game was a lot more intense than the first because everyone took it more serious. It was just about winning it was about who had the best strategy and who was willing to risk it all in order to overpower. I defeated some of my class mates and took over a continent. Sometimes i found the game quite boring because all players do is place armies, move them, and roll dice. It is important for players to take advantage of their resources. That is what will lead you to success. In conclusion, risk is a very run game that involves much strategy and utilizing your resources.

  7. My first experince playing the game Risk was not as great as I thought it was going to be. Many of us in are group didnt really know how to play. And most of us didnt really know where to put are 3 pieces when it was are turn. Also we didn’t really understand what parts of the world we need to take over also. When it came to rounding the dices that was a huge advantage on the person who had the more dices becasue they have a higher chance of winning and taking over your country or

  8. My first experince playing the game Risk was not as great as I thought it was going to be. Many of us in are group didnt really know how to play. And most of us didnt really know where to put are 3 pieces when it was are turn. Also we didn’t really understand what parts of the world we need to take over also. When it came to rounding the dices that was a huge advantage on the person who had the more dices becasue they have a higher chance of winning and taking over your country or your side your trying to take over. Many of us didnt know how to play so that would mean that are group member can take advantage over us. The frist time ever playing I think i came in last or second last but its a new learning expernice and now I feel like i have more confident in my self to play another game and im feeling i can come in first place or second.

  9. Day 2:
    Playing Risk for the second time was way better than the first time we play. Now we understand the rule and we realize what the main point of the game is and what you need to do to win or to take over all of the continents. Many of us would try to take over Asian because it was biggest and also was the highest in gaining ponits. Most of us would wait until we collected most of the risk card and using them in the end for more advantage. Battling for the continent was really intense when it would come to rolling 2 dice each and it was even more sad when you lose to dice rolling. Many of us were picking up strategy when they would see other people playing. Even though this game takes forever to play I feel that it’s a great way to see who your real friends are when it comes to battling. But i really like the game and would love to continue it.

  10. Day 3
    Today was our last day playing risk and I think it went really well. Everyone cooperated and got along well. We stated the game as we did with every game but this time around we more into the game and would trade in risk cards for stars. This gave us the opportunity to place more of our troops on the map and take over more territory. Some of my strategies used throughout this game were to try and choose an area that I had already had a lot of troops and take it over. This meant I would be able to get extra troops each round if I owned an entire continent. Also, being able to attack a country with a large army was a good way in winning. When attacking with more troops than the other person it gives you an upper hand and a better chance of winning. What I have learned from this experienced is that you should be patient and wait to have more troops on the map before attacking, so that you can have more of a chance of gaining that territory. Another thing I learned was that nothing was certain. If you were to claim a continent it could have been easily taken away from you by another player. This game overall was fun and allowed is a chance to see how easy it is to take over one territory.

  11. Playing the last game risk was very comparative because it about who gets first plays get the higher marks but also your team member doesn’t care about where you are trying to take over. They will come after to get more risk cards and also trying to get the continent with the highest point. They only go for the higher continent because if you have it after everyone goes in a round then you add like whatever number it said to add. For example Russian would give you about 7 soldiers plus you get to add 3 more extra ones too and that would give you an advantage to win the game. Also if you don’t play smart at the first couple of rounds then you will lose the game in the ending. It was an great game to play and and get to know your friends and who back you got. Also if you are bad at rolling dice then that really sucks because this game is about rolling and taking over the part you want.

  12. RISK DAY 3
    The last day playing risk was very competitive. We were all in it to win it. Everyone took the final game very serious. After all it wasn’t just a game we were playing for fun it was for our marks. We all used strategies to get around in unique ways. We all tried to get content cards and trade them in for the stars. My main strategy was to capture a whole content and battle everyone. It was up to utilize our soldiers in unique ways. It is important that you make the right moves when it comes to attacking. Sometimes it can be difficult when you role small numbers and end up losing your troops. Risk was very fun and entertaining game. I defiantly learned a lot like for example to use proper strategies. It is very educational and interesting. We were all responsible for making our own moves and taking over territories. I would defiantly play it again and i strongly recommend future international business students to play as well. Honestly a great learning experience!

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